Training and elearningSimulation and elearning: the ideal partnership?Advances in technology have led to opportunities for different methods of teaching and training. This paper explores the combination of two of these new technology-based educational methods: anatomical simulation and screen-based learning. Simulation in all its forms is now well established in medical education. A wide range of techniques and equipment is in use. Various classification models have been used to structure this field, the simplest dividing simulation into its anatomical and screen-based forms. Anatomical simulationAnatomical simulation uses models or dummies of human anatomy — at their most simple, synthetic arms for training in blood or venous cannulation. ‘Part-task trainers’ such as these are commonplace in all clinical-skills laboratories. More complex models, or mannequins, meanwhile, can simulate a complete human (pictured) and have advanced greatly in complexity in recent years. At the top end of the spectrum, ‘high-fidelity’ mannequins are computer driven and can exhibit realistic clinical signs and symptoms. Their response to treatment can also be very realistic and occur in real time. Over the last decade a growing number of centres have used high-fidelity mannequins for teaching training.1 The most elaborate use of these mannequins is what is called high-fidelity platform simulation. Here the mannequin is placed in a realistic setting — for example an operating theatre — and surrounded by real equipment and people. The management of the medical problem is then carried out under the typical pressures found in reality, otherwise known as ‘immersion simulation’. The expectation is that participants will perform at least to some degree as they would in real life. These ‘scenarios’, as they are called, are filmed and watched by the trainers and colleagues of the participants. After the scenario is finished the group meets to discuss and reflect on all aspects of what happened. It is generally agreed that the delivery of successful healthcare in the acute setting requires a combination of sound medical and technical knowledge with a range of behavioural skills such as communication, time management and leadership. All these issues can be tackled using this form of simulation training.2 Efficacy of anatomical trainingThough this method is not yet scientifically validated (the validation process being by definition highly complex and difficult), the large body of feedback gleaned through face validation has been hugely positive. Despite the relatively high costs of this type of training and the limit on the number of students that can realistically be trained at any one time, an increasing number of resources are being directed towards this approach, though with educational budgets increasingly limited, this may not always be possible. Screen-based trainingAs the sophistication of computer software has developed, so has the complexity of screen-based learning material. Interactive screen-based teaching modules are now common in medical curricula, many with an element of simulation. With the increasing availability of the Internet, these modules are flooding the educational market under the umbrella of elearning. There are obvious advantages of this method in terms of the easy access to a massive body of material, but its content and quality, however, is sometimes open to question. Though the elearning experience is very much under the control of the user — a positive thing in many respects — this kind of individual experience may have a down side. Medical educationalists worry that the inevitable endpoint could be the loss of the collegiate structure to medical education. The experience of group learning is thought to be an important part of the educational experience. In fact healthcare professionals, more than most, require the development of social skills learnt through interaction with colleagues. Elearning modules are now being developed that are based on high-fidelity platform simulation.3 These modules provide an interactive experience where the user can examine both medical and technical knowledge as well as aspects of social interaction and behaviour. The educational experience is obviously different from that of the immersion simulations described above, but in terms of cost effectiveness there may be clear advantages. There is clearly potential for students to review their own participation in simulation courses and therefore be able to further reflect on their experience. In summary, the scope for elearning in medical education looks
set to expand rapidly, and simulation has an important role to play
in this. It is therefore vital that the educational community
strives to validate both these modalities and thus ensures that
vital resources are not misdirected. References
Jargon busterElearningThe delivery of a learning, training or education programme by electronic means. It includes the delivery of content via Internet, intranet/extranet (LAN/WAN), audio and videotape, satellite broadcast, interactive TV and CD-ROM. Face validation/validityA property of a test that is going to be used to measure something. The test is said to have face validity if it ‘looks like’ it is going to measure what it is supposed to measure. For instance, if you prepare a test to measure whether students can perform multiplication, and the people you show it to all agree that it looks like a good test of multiplication ability, you have tested the face validity of your test. MannequinA model of the human body used to teach everything from first aid to CPR and disease management. Also known as a manikin or manakin, the word comes from the Dutch word manneken, literally meaning ‘little man’. SimulationAn imitation of some real thing, state of affairs or process, the act of simulating something generally entails representing certain key characteristics or behaviours of a selected physical or abstract system. Simulation is used in many contexts, including the modelling of natural systems or human systems in order to gain insight into their functioning. Can also be used to show the eventual real effects of alternative conditions and courses of action. |
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